Unreal What The Flash?

I started this post almost 2 years ago “Flash What Happened?” when they previewed CS5 and were chasing down the iOS rabbit hole. We all know what a FAIL that was and I’ve been waiting with bated breathe for 3D to be a reality. Well now it is and we get great frameworks like Proscenium to make my worlds, WTF? Its amazing that Unreal engine is exporting to Flash, but I have no interest in learning the UDK, C’mon!

My thing is where is that Unreal demo? It was on stage, running in a browser, now let me have it! I fear Flash is circling down the drain ala Director. I hung onto that technology too long when everyone requested Flash. Now its holding onto Flash when everyone wants HTML5. Which to me is the same step backwards as peeps wanting Flash when we had Shockwave/Director.

So the loop is now complete and seems to be infinite. Learn something high-end, take it so far, industry completely changes, re-do all the projects you did a decade ago in some new tech. Honestly that’s easy! You don’t really have to learn anything new or exciting and thats what pains me.

No thanks! I’ll stick with Unity and if they want ubiquitous support, then I’ll export to Flash. I mean if you ever used the Unity editor, Flash should be ashamed. And why can their devs get stuff to happen so fast? They had iOS support almost from day 1 and Flash is just around the corner. We JUST got decent performance from Flash on iOS over 3yrs later. I for one will not stick around and watch this happen, again!

Moving on,
(-o|o-)

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